Uncharted: Lost Legacy is the first adventure in the series that doesn’t include Nathan Drake as the main protagonist. Instead, this game focuses on Chloe Frazer and Nadine Ross as the main characters.
One thing that is refreshing about the game, it keeps the same kind of model and style to previous Uncharted games, however, the introduction of Chloe and Nadine does keep the series fresh, although you can’t help but have that empty feeling within knowing that Nathan isn’t a part of the adventure.
What I found that had been brilliantly done with this game was that even though it uses the same formula as other Uncharted, it still works, it still feels fresh and as though it is bringing something new to the table. I think what also helps hear as mentioned above is the introduction of Chloe and Nadine as the main characters.
In the Lost Legacy, you’re following Chloe and Nadine through India looking for the Golden Tusk of Ganesh, which is an ancient Indian Artifact. Fighting off the usual hoards of goons, for those familiar with the Uncharted games then you will feel right at home with this one. You find yourself a lot of the time fighting your way through ancient tombs, solving puzzles and in the usual precarious locations where you just know that this isn’t going to go your way.
One of the things that you will notice when you’re playing through the game and is something that Naughty Dog seems to have a (k)nack of doing is bringing out that wow factor and with the Lost Legacy they have done this again, as the worlds that you traverse are just simply stunning. They are some of the best work that I have seen in a long time, and to be honest, I have played some visually impressive games, but this one just shows the prowess that Naughty Dog have when it comes to making beautiful games and environments.
One thing that I did get frustrated with within in the game was the driving, sometimes it felt quite slow and laborious. I was quite relieved when I found somewhere to stop and get out to explore, which was quite interesting as there were sometimes you needed to do a little bit more within the story or world that you were in before being able to complete some of them. Nice little touch to keep people hunting and coming back for more.
One improvement within the game which was a particular highlight was that the story wasn’t so linear in Lost Legacy. There were moments which although were brief at times where you could explore freely and this allowed for some stunning photo mode moments! Also, this allowed for what was mentioned above with the mini puzzles in the world.
When it came to the puzzles I found that there was a very good variety and they were mixed up well within the world so nothing felt repetitive, and kept you going throughout.
Whenever new characters are introduced as the new main Character, especially after having someone like Nate throughout the previous 4 games, it can be a dubious step, but never fear, I found Chloe and Nadine just as likeable and the chemistry within the game was spot, I couldn’t fault it, and they bounced off each other brilliantly.
One thing that keeps me hooked into games like Uncharted are the historical elements to it, I love learning about history, and Lost Legacy, just like the previous Uncharted games builds on that and you get a good insight into the 10th to 14th century India.
This is another brilliantly fantastic and beautiful game from Naughty Dog and I hope that the Uncharted games do continue, as long as they keep them fresh like Lost Legacy is, I am truly up for some more adventuring.